MelonToucan created the Input Control Plugin, which is a “per-device input blocking, auto-detection, and gamepad identification for RPG Developer Bakin. Lock input to keyboard, controller, or let the engine detect which one the player is using”.
This doesn’t need additional dependencies, but gives you “complete control over which input devices are active in your Bakin game at any time” by intercepting input hardware layers. This is highly useful for anyone preferring controllers over keyboard.

