Here is a list of RPG Developer Bakin tutorials, mostly videos. Some of these tutorials may be out-of-date due to updates to Bakin. If any information is correct, or I’ve missed some, let me know!
- Add Project Thumbnail
- Adding Menu Related SFX
- Camera Rendering Settings
- Campfire Light Flicker
- Change Silhouette Color
- Check Collision Name
- Custom Enemies & Animations
- Easy Treasure Chests
- Generated Chest Items
- Make NPC Jump
- Making Stairs & Slopes
- NPC Dialogue Choices
- Moving & Scaling Platforms
- Open Websites In Game
- Player Light
- Pushable Objects
- Realistic Water
- Speech Bubbles
- Wind Pushing Physics
- XYZ Movement & Physics Explained
- Event Conditions
- First Impression and New Project Tutorial
- How to Custom Splash Screen
- How to Add Custom Sprites the Super Easy Way
- How to Change Font
- How to Change Text Box Size
- How to Change the Title Screen
- How to Cutscene Camera Control
- How to Draw Variables on Screen
- How to Export and Import Events
- How to Import DLC
- How to Import Effekseer Particles
- How to Lighting in Bakin
- How to Make a Dynamic Camera
- How to Make a Player Tracker
- How to Make a Toggle Button
- How to Make Custom Terrain Blocks for Bakin
- How to Make Event Proximity Detection
- How to Transfer Event Teleport Player
- Initialize Common Event
- Double Jump & Landing System
- Events: Page Logic!
- Raycast for Stealth Games & Press Key Mini-Game
- Shooting System
- Simple Action Battle System (ABS)
- Simple Series #1: Event x Event Collision, NPC Labels, Smart Chest
- Skill: Increase Stats By % (Events)
- Skill: Steal from Enemies (Events)
- Events:Teleporter Item
- Time System
- 3D Animation Setup
- Action Battle System Part 1
- Action Battle System Part 2
- Action Battle System 2.0 (Part 1: The Basics)
- Action Battle System 2.0 (Part 2: Bombs & More!)
- Adding L_Itemhook and R_Itemhook to 3D Models
- Bump Battle System v1.0
- Button Press Tutorial
- Distance Check Tutorial
- Event Database Deep Dive
- Get Collision Name from Player/Event
- Importing Models
- Layout Tool Deep Dive
- Mixamo to Bakin
- Multiple Typing System
- Sprite Tool Effect
- Status Bar Tutorial
- Terrain Enemy Distribution
- Terrain Footstep Sound Change
- Customize A Character Model with the Subgraphics Tool
- How to Use the Subgraphics Tool to Make New Objects
- Learning the Layout Tool Part 1: The Title Screen
- Learning the Layout Tool Part 2: Animated Title Screen Objects
- Radial Learning the Layout Tool Part 3: Menu Frames / Windows
- Make New Chraracter Animations in BAKIN