Update: Ver 1.13.1.1

— New and Improved Features —

[Steam Workshop]

  • The Steam Cloud Administration screen now displays the number of uploadable files remaining.

    (*) This update increases the maximum number of files that can be uploaded to the Steam Workshop (Steam Cloud) from 25 to 100.

    Please also note that due to changes in Steam’s specifications, the total file size limit for uploads has been reduced from 10 GiB (10,737,418,240 bytes) to 10 GB (10,000,000,000 bytes).

    Files will not be forcibly deleted even if the file size already uploaded exceeds the modified limit.

[Resources]

  • Property widths are now saved for each menu individually.

— Bug Fixes —

[Battle Plug-in Sample]

  • The following issues that occurred when using the battle plug-ins in the Battle Plug-In Sample project have been fixed.
    • Fixed a bug that caused action skips for all cast members to be inserted when the “Escape” command failed.
    • Fixed a bug that prevented “Management Tags for the Selected Skill or Item of the Cast Currently in Action” from being obtained.

[Gameplay Issues]

  • Fixed a bug that could cause an exception when “Pre-load” is turned on in the Map Settings palette and event generation is performed in parallel with map pre-loading.
  • Fixed a bug that caused an exception when a cast level up occurred after deleting certain initial statuses in the Database and then loading “saved data with statuses saved as they were before the statuses were deleted” during gameplay.

[Database]

  • The following issues that occurred when using the battle plug-ins in the Battle Plug-In Sample project have been fixed.
    • Fixed a bug that caused action skips for all cast members to be inserted when the “Escape” command failed.
    • Fixed a bug that prevented “Management Tags for the Selected Skill or Item of the Cast Currently in Action” from being obtained.
  • Fixed a bug in which the attributes of weapons could not be obtained correctly when “Weapon Attribute” was specified in the “Skill Attribute” skill ability.

[Layout Tool]

  • The following bug has been fixed regarding the “Submenu Container to Select When Pressing (Directional Key)” property of the submenu container.
    • Fixed a bug that caused a cursor movement sound when moving the cursor in the in-game menu when the destination was specified as “None”.
    • Fixed a bug that caused the cursor to be displayed on an invalid element when the specified destination was an invalid node, and the page was subsequently moved.
  • Fixed a bug that caused multiple models to appear in the thumbnail in some formats such as \currentitemimage when using 3D models for item icons.
  • Fixed a bug in the special format equipattributeicon where the attributes of weapons were not being obtained correctly.

[Test Play]

  • Fixed a bug that could cause a crash at the end of test play.

[Resources]

  • Improved compatibility to read VRM files that crash when imported.
  • Fixed a bug that caused the motion set for VRM in System Resources to be lost when a VRM file was dragged into the Map Editor and then canceled after import.

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