Update: Ver. 1.8.0.5

— Chinese (Simplified/Traditional) Version —

  • Translation of some parts of the tool UI, such as event panel names and various button names, has been improved.

    We will continue to enhance the quality of our translations.

— Bug Fixes —

[Database]

  • Fixed a bug where when copying and pasting an item, the item event content was shared with the pasted event.

[Layout Tool]

  • Fixed a bug in which the special format “partystatus***x***y” of the layout was sometimes displayed incorrectly.
  • Fixed a bug in the Special Coordinate Specification Tag Insertion Dialog that sometimes caused an exception when entering tags.

[Resources]

  • Fixed a bug in which the “Outline Width Map” was not applied when using world type outlines with the toon shader.

[Map Editor]

  • Fixed a bug in the Placed List where the lock icons were not being updated for the “Slope/Stairs” object.

[Play Execution Issue]

  • Fixed a bug that could cause the execution engine to crash when starting playback of a large number of 3D model motions in a short period of time.

[Battle Plug-in Sample]

  • Fixed a bug in the Battle Plug-in Sample where “assigning a battle cast action” was not reflected, and furthermore, the cast’s turn was skipped.

[Game Definition]

  • Fixed a bug that could cause the execution engine or layout editor to crash when there was an invalid line in Rules and Operations > Assign Input Device.

[Others]

  • Fixed a bug that caused the variable selection dialog to go off the screen in some cases.
  • We have taken steps to reduce the number of cases where simply opening and closing a project triggers an overwrite confirmation dialog.
RPG Developer Bakin Wiki

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.