— Chinese (Simplified/Traditional) Version —
- Improved Chinese translation of resources included in the project when creating a new asset with “Simple” asset volume.
The main changes are in the wording of resources (default resources), whose names appear in red text in resources, layouts, etc.— Bug Fixes —
[Map Editor]
- Fixed a bug in the variable selection dialog in which a variable entry with a blank name was added aFixed a bug that caused an exception when converting a start point to an event.
[Resources]
- Fixed a bug that prevented cancel from being disabled when local files were added to the list by drag & drop.
The resources are still imported into the project folder even after canceling. This time it is corrected to prevent misidentification.- Fixed a bug in which particles were not always immediately reflected in the preview when editing particles.
- Fixed a bug in which the end time of motion was not correctly recognized when the Slice Method for slice animation was changed to PixelSlice.
[Events]
- Fixed a bug that caused an exception when trying to obtain the status in a cast event for a cast for which “None” was specified in Database > Cast > Category.
- Fixed a bug in the “Add/Remove Party Member” panel where a new cast was created when “Carry Over Status from Previous Participation” was turned off.
[Layout]
- Fixed a bug in the title screen layout that did not properly handle layouts without a submenu container with a “Continue” action specified.
- Fixed a bug that caused an exception when viewing a cast with deleted skills in the learned skills list in Picture Book.
- Fixed a bug in the preview where the text color was not immediately reflected when using special formats.
- Fixed a bug that caused incorrect branching to the selection results when elements unrelated to the selections were placed in the layout of the Selection screen.
[Game Definition]
- Fixed a bug where vibration was not turned off when Project Settings > Controller Vibration was turned off.
[Plug-Ins]
- Fixed a bug that allowed null to be assigned to a string variable from C#.
[Play Execution Issue]
- Fixed a bug that prevented damage motions from being played back after Ver. 1.8.0 when damage was caused by a skill.
[Others]
RPG Developer Bakin Wiki
- Fixed a bug that caused the lower part of the font in the tool to be cut off depending on the language being used.
- Fixed a bug in some event templates in the Traditional Chinese version where strings entered in the template were not reflected correctly in the event.