Update: Ver. 1.8.1

Chinese (Simplified/Traditional) Version

  • Improved Chinese translation of resources included in the project when creating a new asset with “Simple” asset volume.

    The main changes are in the wording of resources (default resources), whose names appear in red text in resources, layouts, etc.

Bug Fixes

[Map Editor]

  • Fixed a bug in the variable selection dialog in which a variable entry with a blank name was added aFixed a bug that caused an exception when converting a start point to an event.

[Resources]

  • Fixed a bug that prevented cancel from being disabled when local files were added to the list by drag & drop.
    The resources are still imported into the project folder even after canceling. This time it is corrected to prevent misidentification.
  • Fixed a bug in which particles were not always immediately reflected in the preview when editing particles.
  • Fixed a bug in which the end time of motion was not correctly recognized when the Slice Method for slice animation was changed to PixelSlice.

[Events]

  • Fixed a bug that caused an exception when trying to obtain the status in a cast event for a cast for which “None” was specified in Database > Cast > Category.
  • Fixed a bug in the “Add/Remove Party Member” panel where a new cast was created when “Carry Over Status from Previous Participation” was turned off.

[Layout]

  • Fixed a bug in the title screen layout that did not properly handle layouts without a submenu container with a “Continue” action specified.
  • Fixed a bug that caused an exception when viewing a cast with deleted skills in the learned skills list in Picture Book.
  • Fixed a bug in the preview where the text color was not immediately reflected when using special formats.
  • Fixed a bug that caused incorrect branching to the selection results when elements unrelated to the selections were placed in the layout of the Selection screen.

[Game Definition]

  • Fixed a bug where vibration was not turned off when Project Settings > Controller Vibration was turned off.

[Plug-Ins]

  • Fixed a bug that allowed null to be assigned to a string variable from C#.

[Play Execution Issue]

  • Fixed a bug that prevented damage motions from being played back after Ver. 1.8.0 when damage was caused by a skill.

[Others]

  • Fixed a bug that caused the lower part of the font in the tool to be cut off depending on the language being used.
  • Fixed a bug in some event templates in the Traditional Chinese version where strings entered in the template were not reflected correctly in the event.
RPG Developer Bakin Wiki

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