Bakin Update: Ver.

Chinese (Simplified/Traditional) Version

  • Translation of some parts of the tool UI, such as event panel names and various button names, has been improved.

    We will continue to enhance the quality of our translations.

Bug Fixes


  • Fixed a bug where when copying and pasting an item, the item event content was shared with the pasted event.

[Layout Tool]

  • Fixed a bug in which the special format “partystatus***x***y” of the layout was sometimes displayed incorrectly.
  • Fixed a bug in the Special Coordinate Specification Tag Insertion Dialog that sometimes caused an exception when entering tags.


  • Fixed a bug in which the “Outline Width Map” was not applied when using world type outlines with the toon shader.

[Map Editor]

  • Fixed a bug in the Placed List where the lock icons were not being updated for the “Slope/Stairs” object.

[Play Execution Issue]

  • Fixed a bug that could cause the execution engine to crash when starting playback of a large number of 3D model motions in a short period of time.

[Battle Plug-in Sample]

  • Fixed a bug in the Battle Plug-in Sample where “assigning a battle cast action” was not reflected, and furthermore, the cast’s turn was skipped.

[Game Definition]

  • Fixed a bug that could cause the execution engine or layout editor to crash when there was an invalid line in Rules and Operations > Assign Input Device.


  • Fixed a bug that caused the variable selection dialog to go off the screen in some cases.
  • We have taken steps to reduce the number of cases where simply opening and closing a project triggers an overwrite confirmation dialog.
RPG Developer Bakin Wiki
Author: Companion Wulf

Leave a Reply

Your email address will not be published. Required fields are marked *